Business Letter Example
Student Anonymous
Mr. Koch
English 9
January 2015
Business Letter to Nintendo
23027 Weybrigde Sq.
Ashburn, VA 20148
October 8th, 2014
4600 150th Ave NE
Redmond, WA 98052
Dear Mr.Reggie Fils-Aimé,
I recently have bought
the new Wii U console and I have been immensely enjoying it. The device is
great; the ability for the games to have stunning and beautiful graphic makes
gameplay much better. The other features placed in it are amazing such as the dual
screen, fluidness in motions, and new control possibilities with the gamepad,
once again, making the gameplay great. I recently bought the game Super Smash
Bros for the Wii U. This game has been awesome! I really love the features of
the game and the updated graphics make the game really enjoyable to play and
watch. Also, the 8-player brawl feature is an amazing feature added in. On top
of that, the many new characters added in such as Lucina and Robin from the
Fire Emblem Series and Shulk from the Xenoblade Chronicles series make the game
have a much higher variety which, once again, makes the game very exciting. The
old characters that seemed to be overpowered were also fairly debuffed and vice
versa.
However, I do have a few
concerns, the first being that there is no adventure mode inside this new game.
Inside Super Smash Bros. Brawl there was an adventure mode called the Subspace
Emissary. Throughout this, we had to stop some force from taking over the land
where all the characters seem to live. This led us to the final boss, Tabu who
we had to destroy in order to bring peace back to the land. My friends and I
spent a countless amount of hours playing the adventure and the fact that there
is no adventure mode was upsetting. When it comes to the next patch of the
Super Smash Bros.4 series, please keep this in mind and make an adventure mode
as exciting, if not, even more exciting than the one in Brawl.
My second concern is the
lack of understanding of the controls. Before playing, I wanted to know how to
do a “smash attack,” the attack that enables the user to more easily launch up
the opponent into the air. I spent at least 5 minutes for searching how to do
this, as this feature was described in the tutorial. I understand that there is
the manual in order to do this, but reading the manual is not very exciting to
do. However, I was desperate and I went through the manual. I feel the best way
to integrate this lack of knowledge of controls is into an interactive tutorial
rather than a quick 30 second video that does not explain the controls that
well. I also later found the controls button hidden in the bottom right hand
corner of the settings. Please make the controls more easily to be seen as
Smash Bros. has some of the simplest controls to use compared to other fighting
games but new users and people (like me) who did not even thoroughly understand
the controls of the previous games will not be able to figure them out too
easily.
I highly appreciate you
for taking the time to read my critiques on your new game, Super Smash Bros.
for Wii U. In addition, if this letter is not sent to the correct area, please
forward this letter to the place it should be.
Thanks again,
Student Anonymous
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